uhhuh Until the end of time.
A creative on DRAGONFRUIT: a mother's love I want to write the stories I needed growing up. ๐Ÿ™‹โ€โ™€๏ธ ๐‘ฆ๐‘‘ ๐‘ข๐‘ฆ๐‘ค ๐‘š๐‘ฐ ๐‘ด๐‘’๐‘ฑ ๐‘ข๐‘ฉ๐‘ฏ ๐‘›๐‘ฑ. ๐‘ฒ ๐‘๐‘ฎ๐‘ญ๐‘ฅ๐‘ฉ๐‘•.
Until the end of time.

A creative on DRAGONFRUIT: a mother's love

I want to write the stories I needed growing up. ๐Ÿ™‹โ€โ™€๏ธ

๐‘ฆ๐‘‘ ๐‘ข๐‘ฆ๐‘ค ๐‘š๐‘ฐ ๐‘ด๐‘’๐‘ฑ ๐‘ข๐‘ฉ๐‘ฏ ๐‘›๐‘ฑ. ๐‘ฒ ๐‘๐‘ฎ๐‘ญ๐‘ฅ๐‘ฉ๐‘•.

blankwhiteshield:

i think a lot of fandom should learn to stop trying to grapple criticism from a doylist perspective with watsonian arguments. u can analyze the text for what it is, and decipher what the author’s actual intentions and the themes they are dealing with are (& see the merit in them), and criticize execution and the issues from outside. art is not something that comes from the ether, it is written by someone lmao. engage with fiction like it is fiction. it is criticism of author, not watsonian criticism of a character, so there is no point to defending it like it is the latter. but it is also pretty obvious when someone pretends to care and makes use of legitimate grievances to support a generally unsubstantiated watsonian read, which leads to criticism of author getting lost in criticism of a character (as if they were a real person), because of perpetual discourse brain.

depizan:

I see posts go by periodically about how modern audiences are impatient or unwilling to trust the creator. And I agree that that’s true. What the posts almost never mention, though, is that this didn’t happen in a vacuum. Audiences have had their patience and trust beaten out of them by the popular media of the past few decades.

J J Abrams is famous for making stories that raise questions he never figures out how to answer. He’s also the guy with some weird story about a present he never opened and how that’s better than presents you open–failing to see that there’s a difference between choosing not to open a present and being forbidden from opening one.

You’ve got lengthy media franchises where installments undo character development or satisfying resolutions from previous installments. Worse, there are media franchises with “trilogies” that are weird slap fights between the makers of each installment.

You’ve got wildly popular TV shows that end so poorly and unsatisfyingly that no one speaks of them again.

On top of that, a lot of the media actively punishes people for engaging thoughtfully with it. Creators panic and change their stories if the audience properly reacts to foreshadowing. Emotional parts of storytelling are trampled by jokes. Shocking the audience has become the go to, rather than providing a solid story.

Of course audiences have gotten cynical and untrusting! Of course they’re unwilling to form their own expectations of what’s coming! Of course they make the worst assumptions based on what’s in front of them! The media they’ve been consuming has trained them well.

image

It is July 10th, 2023 and we are still cleaning up dust on DRAGONFRUIT: a motherโ€™s love.

Please pardon Doria and Kestrel as they do their work to look the best they possibly can for you. Feel free to give that playable demo a shot if you havenโ€™t already. Tell your friends if you like it! We canโ€™t get enough of being told what secrets you find mechanics you love.

Weโ€™ll see you soon, and I promise itโ€™ll be worth it.

Iโ€™ll never forget you ever again.

metanarrates:

escapist media in general is an ongoing fascination for me. media written with escapism as a main priority typically requires very little thought from the reader - the whole point is to kick back and live vicariously through a fun story, after all. they’re narratives written to prioritize reader comfort.

but because they are written to be as unchallenging as possible, they often come with a set of underlying assumptions that can be just fucking fascinating to unpick. like yeah, why IS it assumed to be escapist and indulgent to enjoy colonial wealth without thinking about it in regency fiction. why IS the self inserty female protagonist, who is assumed to be as universally relatable as possible, written to be sweetly naive and sexually inexperienced. why does this “queernorm” contemporary world replicate patriarchial structures exactly but just with Gay People Allowed. why are these ideas assumed to be easy and comforting? can the writers not imagine anything better than the status quo but except maybe with more gay people and poc if you’re lucky?

the fact of the matter is that “unchallenging” fiction tends to just simply replicate dominant cultural narratives as a point of comfort. we won’t challenge the reader, so we won’t think about the way we write certain things. everything we think of as comforting and safe are, of course, universal, and could not be founded on any harmful ideological assumptions. there is nobody who could be alienated by this.

and that’s the sticking point to me, in terms of escapist fiction: it’s always necessary to ask whose comfort is being prioritized. you’ve got to interrogate who gets to escape and the mechanisms by which that escape happens. escapism can be good and necessary to survive the current world, but it does not exist in a vacuum separate from the real world, even if it pretends it does!

momowho34:

momowho34:

Here’s to hoping that every single person with schizophrenia or a schizoaffective disorder or DID or NPD or any other ridiculously demonized mental illnesses has a wonderful day

oh and people with ASPD and borderline and bipolar disorder and anybody who experiences psychosis but doesn’t have schizophrenia or a schizoaffective disorder. i love all of you and i wish you the absolute best <3

I'm so sorry it took me two months to play it, but I'm already only two missions into the demo and I have utterly fallen in love with Dragonfruit. Kestral and Doria are awesome, the artwork is top-fuckin-notch, and the music! the MUSIC! it's been years, but holy hell was it worth wait the wait!

โ—ฅ h9rd-t6-miss

Thank you very very much for playing this far! I hope the full thing is even more worth the wait… I promise I’ll be quicker with my future projects. Not having to move every six months helps a lot!

I’m going to be doing this kind of thing forever, and I’m glad you stick around for the ride!

binghsien:

the-party-bus:

“Wait, there are people blaming the writers?”

Are you surprised? Fandoms have become notorious anti-writer spaces. Studios love you guys. They can cut the budgets, cut the number of writers, cut the wages of the writers, and you guys always blame the writers. “The writers ruined the show!” It’s never “the studios ruined the show.”

I hate to break it to you: more than half the shows you complain were “ruined by the writers”, were ruined by the studios. Studios cut the scenes and arcs you were excited for. Studios cut the budget of the show, or even raise the budget of the show and force a “bigger, louder, bolder” tone on shows that were unexpected hits (this is where we get “the Netflix look” on every show post-Stranger Things and Queen’s Gambit).

You guys do not do your research. Half your fanfics are tagged with bad faith digs at the writers, when a few searches would reveal how strapped that show was and how poorly the writers were treated. Writers are being given a single week to write each episode—I’m not kidding, one-week-per-episode is one of the reasons for the strike. How are good arcs and scenes supposed to happen under that time limit, with a max of only four writers?

Tumblr, the self-proclaimed “pro-union, pro-worker, pro-artist” site is also a major fandom site. You guys rarely practice good faith consumer etiquette for television and film writers, because your fandom salt always turns you against writers. And studios love you for it.

Yeah, individual writers do create bad writing from time to time. But so do painters, chefs, and musicians. Directors and actors sometimes refuse to film certain scenes or follow a show’s projected style and arc, and the writers always get the crap for a bad performance or a poorly directed episode. This isn’t to blame actors or directors; it’s to point out that you guys have one villain, and it’s always the writers. You guys never give writers the same grace you give animators, designers, directors, actors, composers, and editors.

Studios love you every time you say “the writers ruined the show.” Every single popular fandom is guilty of this. View any of the “why did the writers cut this scene, they hate my characters” talk when leaked scenes hit the internet. Writers barely get paid for what they do write. You think they’re writing scenes and then happily throwing them in the shredder? You guys just eat the talk that studios put out. Always have.

the number of people reblogging this with “except for [x]” is appalling.

i have spent a long time digging into bad tv and bad movies. it’s always the producer’s and exec’s fault. there are no exceptions to this.

A crippling fear of intimacy.

It consumes the media landscape.

Yearning to see a change. To see the want to touch, and the want to be touched.

Can you hear me? 250,000 man hours and yet I feel no warmth. A supplement. The fans have to warm themselves. Is this the way it should be? Is this division all that can be?

I want to hold your hand, one more time.

communistkenobi:

I’ve been thinking a lot about fandom recently, both as someone who has engaged with it regularly for over a decade on various platforms and also as someone who has increasingly become disenchanted with those spaces. Not only because of pervasive issues of (especially anti-Black) racism, misogyny, transphobia/homophobia, and the like, but the particular way those things take shape within fandom.

At the most basic level I think fandom has a fundamental methodological problem with the way it approaches texts, be they shows, books, movies, etc. What I mean is that people almost invariably approach fandom at the level of character, often at the level of ship - your primary way of viewing a text is filtered through favourite characters and favourite relationships, as opposed to, say, favourite scenes, favourite themes, favourite conflicts.

This is reinforced through the architecture of dominant platforms that host fan content, particularly AO3 - there are separate categories for fandom, character and ship, and everything else is lumped together in “Additional Tags.” You cannot, for example, filter for fics on AO3 by the category of “critical perspective” or “thematic exploration”. There is no dedicated space for fan authors to declare their analytical perspective on the text they are writing about. If an author declares these things, they do so individually, they must go out of their way to do so, because there are no dedicated or universally agreed-upon tags to indicate those things, and if your fanfiction has a lot of tags, that announcement of criticality gets mushed together in a sea of other tags, sharing the same space with tags like “fluff and angst” or “porn without plot.” Perhaps one of the few tags closest to approaching this is the tag “Dead Dove: Do Not Eat,” which doesn’t indicate perspective or theme but rather that there is, broadly, some kind of “problematic content” contained therein - often of a sexual nature, frequently as a warning about “bad” ships.

Now this is not an inherent problem, as in, it is not inherently incorrect to approach a text and primarily derive pleasure from it by focusing on a given character or relationship. And I think a lot of mainstream media encourages (even requires) audiences to engage with their stories at these character- and ship-levels. The political economy of the production of art (one which is capitalistic, one that seeks to generate comfort, titillation, controversy, nostalgia, or shock for the purposes of drawing in viewership, one that increasingly pursues social media metrics of “engagement” and “impressions”, one that allows for the Netflix model of making two-season shows before cancelling them, as well as a whole host of other things) enforces a particular narrative orthodoxy, one that heavily focuses on the individual interiority of specific characters, one that is deeply concerned with the maintenance of white bourgeois middle class values of property ownership, the nuclear family, normative heterosexual sexuality and gender, settler-colonial ideas about community and environment, etc. If you do not care about the familial drama surrounding Shauna cheating on her husband in Yellowjackets, for example, because you think the institution of monogamous marriage and the nuclear family is stupid and violent and heternormative, then you will have a difficult time engaging with the show in general. We exist within a deeply normative (and frequently reactionary) media environment that encourages us to approach art in a particular way, one that privileges the individual over other narrative components (settings, themes, conflicts, ideas, political and moral perspectives, structure, tone, etc).

All of which culminates in priming fans to engage with art at these levels and these levels alone, even when that scope is deeply inappropriate. A standout example I recently encountered was browsing the fandom tags on tumblr for the movie Prey - a movie that recontextualises the original Predator film by setting it in colonial America to make the argument that the horrific violence of white colonists and imperial soldiers is identical to the violence we see the Predator do to human beings. It is a movie that makes the argument that, despite this alien monster running around killing people, the villains of the franchise are these occupying soldiers and settlers, an alien force who themselves have just as little regard for (indigenous) human life.

And when browsing the tags on tumblr, what I found was dozens upon dozens of horny posts about how hot the predator monster was. Certainly there were discussion of the film’s narrative, and these posts got a good amount of notes, but the tags were heavily dominated with a focus on the Predator itself. People were engaging with this film not as a solid action movie with interesting and compelling anti-colonial themes, but as a way to be horny about a creature that is, ironically, a stand-in for white settler indifference to (and perpetuation of) indigenous suffering. And if this is your takeaway from an extremely straightforward film with a very clear message, this is not merely a failure to comprehend the content of a text, this is something beyond it - a problem that I think is due in part to the methodological problem of approaching all texts as vessels for bourgeois interiority, individual but ultimately interchangeable expressions of sexuality, perhaps best-expressed by the term “roving slash fandom,” a phenomenon wherein fans will move from one fandom to the next in search of two (usually white, usually skinny) guys to draw and write porn of, uncaring of any of the surrounding context of the stories they are embedded in, and consequently dominating a large sector of fandom discussion.

This even gets expressed in the primary ideological battleground of fandom itself, the ridiculous partitioning of all fan conflict into “pro-“ and “anti-“ shipping compartments. Your stance on engagement with fandom itself historically was (and still is) always first filtered through one of these two labels, describing your fundamental perspective on all texts you engage with. And both of these two labels are only concerned with shipping, as if all disagreements about art can only be interpreted through the lens of what characters you think are acceptable to draw or write having sex. Nowhere in this binary is space to describe any other perspective you might take, what approaches you think are valuable when interacting with art, what themes or stories you think are worth exploring. It’s not just that the pro/anti divide is juvenile and overly-simplistic, it is a declaration that all fan conflict must be read through the lens of shipping and shipping only - the implication being that any objections raised, and criticisms offered, is ultimately just bitching about ships you don’t like.

Which, again, I think is a fundamental error of methodology. It leaves no space for people to discuss the political and moral content of a work, the themes of a piece of art, the thorny issues of representation not just as expressed through individual characters but entire worlds, narratives, settings, and themes. You are always hopelessly stuck in the quagmire of “shipping discourse,” and even rejecting that framework will inevitably get you labelled as either pro- or anti-ship anyway - and you will almost invariably be labelled an “anti” if you express any kind of distaste for the bigoted behaviour of fans or the content of the text itself, again reinforcing the idea that this is all just pointless whining online about icky ships you personally hate.

And this issue is best perhaps epitomised by reader insert fanfiction, circumventing any need for you to project onto a character by literally inserting yourself into fiction, primarily in order to write/read about a character you want to fuck. This then intersects in particularly disgusting ways with real world politics, such as reader insert fics about Pedro Pascal going with you to BLM protests. Even if this is (incredibly over-generously) interpreted as a very poor attempt at being “progressive,” it still demonstrates that many (white) fans are often incapable of thinking about anything outside of a character-centric perspective, quite literally centring themselves in the process, and consequently they think it’s totally appropriate to do things like that. The fact that this is also frequently a racist lens is not coincidental, because again, a chronic focus on (fictional) individuality prohibits any structural perspective from entering the discussion, which necessarily excludes a coherent or useful perspective on systemic issues, where people come to the conclusion that the topic of police brutality is little more than a fun stage to enact whatever romantic shenanigans you want to get up to with a hot guy.

I will stress, again, that it is not a moral sin to have a favourite character, nor is it bad to enjoy reading about two guys having sex in fanfiction. I enjoy and do those things, I engage with fandom often through a character-centric lens (see my url) - because it’s fun! But I think that this being the dominant mode of engagement inherently excludes and marginalises all other approaches, and creates a fandom space where the most valuable way to talk about media is to discuss which two characters you most enjoy imagining fucking each other

Hello. I’m Florina D.I. Mushin. One half of STUDIO//LYNFLO. Let me talk about our game, DRAGONFRUIT: a mother’s love. We have a demo.

lizzieshinkicker:

image

Art by the incredible BeakLimit. Our intrepid protagonists, Doria and Kestrel.

Here is the game project weโ€™ve been making. We have a demo if you want to play it.

DRAGONFRUIT: a motherโ€™s love


It is a strategy RPG with the soul of a visual novel. A love letter to character strategy with plenty of scribbles in the margins.

image

Our story is about a princess named Doria who, inspired by her favorite storybooks, runs away from the castle to strike it out on her own and be a brave hero-princess! However, reality is no storybook, and she is immediately captured and taken for ransom by a clever rogue named Kestrel. The fragile stability of the continent begins to unravel as the Empire seems to want their princess back more dead than alive, invading every neighboring country in the process. Doria will assuredly get her fill of adventure and Kestrel might find a reward more valuable than a princessโ€™s ransom.

image

With themes of conspiracy, adventure, body dysmorphia, societal expectations, generational trauma, and above all else: community and healing through found family, in a world that is anything but stable, there is one truth that is certain:

โ€œYou will change, and Iโ€™ll still love you.โ€

image

You can play the first three chapters of DRAGONFRUIT: a motherโ€™s loveโ€ฆ RIGHT NOW. (You can play the rest of the chapters a bit later.)

Itโ€™ll take a bit more time than weโ€™d like to finish it, but finish it we will.

(Yes, we arenโ€™t going to make that July 10th, 2023 deadline. Feel free to make fun of us preemptivelyโ€ฆ)

Feel free to ask us any questions here, and Iโ€™ll do my best to answer them. I wanted to make the game that I needed to play when I was younger. With any luck, Iโ€™ll make something that younger self would be proud of.

Thank you.

- Florina D.I. Mushin
STUDIO//LYNFLO
https://studiolynflo.itch.io/

๐‘”๐‘จ๐‘™๐‘’ ๐‘ฟ ๐‘“ ๐‘š๐‘ฐ๐‘ฆ๐‘™ ๐‘ฉ ๐‘๐‘ธ๐‘‘ ๐‘ ๐‘ฅ๐‘ฒ ๐‘ค๐‘ฒ๐‘“. ๐‘ฒ ๐‘ค๐‘ณ๐‘ ๐‘ฟ ๐‘ท๐‘ค, ๐‘š๐‘ณ๐‘‘ ๐‘ฒ ๐‘ฏ๐‘ง๐‘๐‘ผ ๐‘ค๐‘ป๐‘ฏ๐‘› ๐‘ฃ๐‘ฌ ๐‘‘ ๐‘•๐‘ฑ ๐‘ฆ๐‘‘.

Itโ€™s been about a month! Give it a shot if you havenโ€™t already!

Hello. I’m Florina D.I. Mushin. One half of STUDIO//LYNFLO. Let me talk about our game, DRAGONFRUIT: a mother’s love. We have a demo.

image

Art by the incredible BeakLimit. Our intrepid protagonists, Doria and Kestrel.

Here is the game project we’ve been making. We have a demo if you want to play it.

DRAGONFRUIT: a mother’s love


It is a strategy RPG with the soul of a visual novel. A love letter to character strategy with plenty of scribbles in the margins.

image

Our story is about a princess named Doria who, inspired by her favorite storybooks, runs away from the castle to strike it out on her own and be a brave hero-princess! However, reality is no storybook, and she is immediately captured and taken for ransom by a clever rogue named Kestrel. The fragile stability of the continent begins to unravel as the Empire seems to want their princess back more dead than alive, invading every neighboring country in the process. Doria will assuredly get her fill of adventure and Kestrel might find a reward more valuable than a princess’s ransom.

image

With themes of conspiracy, adventure, body dysmorphia, societal expectations, generational trauma, and above all else: community and healing through found family, in a world that is anything but stable, there is one truth that is certain:

“You will change, and I’ll still love you.”

image

You can play the first three chapters of DRAGONFRUIT: a mother’s love… RIGHT NOW. (You can play the rest of the chapters a bit later.)

It’ll take a bit more time than we’d like to finish it, but finish it we will.

(Yes, we aren’t going to make that July 10th, 2023 deadline. Feel free to make fun of us preemptively…)

Feel free to ask us any questions here, and I’ll do my best to answer them. I wanted to make the game that I needed to play when I was younger. With any luck, I’ll make something that younger self would be proud of.

Thank you.

- Florina D.I. Mushin
STUDIO//LYNFLO
https://studiolynflo.itch.io/

𐑔𐑨𐑙𐑒 𐑿 𐑓 𐑚𐑰𐑦𐑙 𐑩 𐑐𐑸𐑑 𐑝 𐑥𐑲 𐑤𐑲𐑓. 𐑲 𐑤𐑳𐑝 𐑿 𐑷𐑤, 𐑚𐑳𐑑 𐑲 𐑯𐑧𐑝𐑼 𐑤𐑻𐑯𐑛 𐑣𐑬 𐑑 𐑕𐑱 𐑦𐑑.

โ™ฃviwan themes